Showing posts with label stratagy game. Show all posts
Showing posts with label stratagy game. Show all posts

Friday, December 19, 2008

Runescape Summary

Runescape is a well balanced game since all players can do all things. There are several combat related skills, including Attack, Strength, Hitpoints, Ranged and Magic. All these skills are accessible to both free and subscription members. However, “fletching”, which is required to make various types of arrows, is restricted to subscribers.

RuneScape was originally released in 2001 as a simple browser-based MMORPG, but a recent update puts RuneScape’s graphic and content quality on par with many client-based MMORPGs. A unique aspect of RuneScape is it doesn’t force players to choose a class, rather it allows them to customize their character however they like by working on their individual skills, which is a welcome change.

Combat is slow-paced in RuneScape, especially at the beginning since new players will often miss and deal little damage. Luckily, as you gain skills this fault is remedied with more hits and increased damage to your opponents.

Friday, February 11, 2005

Chess

Chess is a game played by two players, who we'll call White and Black. It is played on a board of 64 squares. Each square can be empty or occupied by a piece. The initial position of the game consists of 16 white pieces and 16 black pieces, arranged as shown in the following diagram.



Players alternate making moves. White always goes first. In a typical move, White selects a white piece and moves it to another square. The destination square is either empty or occupied by an enemy piece. In the latter case the enemy piece is said to be captured. The captured piece is removed from the board, and plays no further role in the game.
Looking across the bottom row of white pieces we see a rook (sometimes called a castle), a knight, a bishop, a queen, a king, another bishop, another knight, and another rook. The next row of white pieces consists of eight pawns. Each different type of piece moves in a specific way, as described in detail in the rest of this tutorial.
The goal of the game is to capture the opponent's king. However to actually capture the king would be offensive. So this is not allowed. This leads to the notion of check. Black's king is said to be in check if (assuming it were White's turn to move) White could capture Black's king. To avoid this capture, Black must make a move that takes Black's king out of check, so White cannot capture Black's king on the next move.
If it's impossible for Black to get out of check, then Black's king is said to be checkmated, and White wins the game. Another way to describe checkmate is to say that Black is in check and Black has no legal moves. An alternative outcome is if Black is NOT in check but has no legal moves. This is called a stalemate. When this occurs the game ends in a draw.
The remainder of this tutorial explains how all the pieces move, and a few other rules that don't quite fit the pattern described here, such as castling, promotion and en passant. These notes only try to explain the rules. Learning to play well is a different story.